Showing posts with label BioShock. Show all posts
Showing posts with label BioShock. Show all posts

Mar 12, 2010

Worlds of Hurt: Expert



I know that talking about the original BioShock is "so two years ago", but screw it, I'm still hooked on it. The last trophies are up in the air for me, and all I have to do now is beat this hellacious level in under 15:00, which nigh impossible. That is my goal for the weekend, since the weather is precluding any fun activities.

BTW: Today I beat the game on Survivor Difficulty w/o using Vita-Chambers. If you've never played BioShock before, this will all seem so confusing as to render it basically foreign. For that, I apologize...

Sep 9, 2009

DIY BioShock Big Daddy Costume



The guy over at Volpin Props in Atlanta has created a fully functioning "Big Daddy" costume, taken from one of this year's runaway games, 'BioShock'. If you go to the site, you can see the construction pic-by-pic in great detail by proprietor Harrison Krix, resulting in a convincing version of the suit.

Here's what Krix himself had to say about it:

I finally lost my mind enough to try to tackle one of these big guys. For those unfamiliar, Big Daddys are the protectors of the Little Sisters in Rapture, an underwater city devoid of morality which has degenerated into chaos and insanity. They are huge, fast, strong, and as it turns out, a solid pain in the ass to build.


I will not ruin the suit by showing the final product. You'll have to go to the web site to see it, and believe me it's worth it. Volpin Props can be commissioned for props, but unfortunately for right now, he's entirely booked up until 2010.

Sep 6, 2009

BioShock 2 Multiplayer Trailer



BioShock 2 is one of the most anticipated games of the year, and for good reason. The first proved to be surprisingly good and scary, and the gameplay was fantastic. This time around, there will be a multiplayer option, though from what I've heard, a different company altogether is handling the multiplayer facet. Often, when games introduce multiplayer, suddenly the single player option becomes an afterthought. That's obviously not what's happening here, since the design team for the game is able to focus on the game, and the multiplayer team is able to tackle multiplayer.

In its ongoing drip-feed of BioShock 2 details, 2K has let loose the first details of the game's multiplayer campaign. For such a deliberately single-starring narrative experience as the original game was, multiplayer might have seemed an odd choice, but developer Unreal co-developer Digital Extremes are promising something entirely uniquely modeled to capitalize on the game's fiction -- thankfully not simply giving us a Big Daddy Arena.

2K says the multiplayer segment of the game will work in parallel with the single player experience that will be set "during the fall of Rapture," prior to 'Jack's arrival in the first game, with users taking the role of test subjects for the then-experimental bio-enhancing Plasmids.
Source: OffWorld